Katy Perry & Ned Flanders’ Lesson

I’m the long-shot I’m the Hail Mary Why can’t it be me? Daisies lyrics…
Do not overrate what you have received, nor envy others
He who envies others does not achieve peace. – Buddha

CONCLUSION

Everybody wants to run the world — Beyonce Quote

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28 Replies to “Katy Perry & Ned Flanders’ Lesson”

  1. at least u get paid officer Lewis…i only get rudimentary paste…my ex wife only got my insurance policy…i wanted her to get my pension. Illumicorp wanted a quick payout settlement out of court

  2. ROBOCOP IS A TIN Man from wizard of oz…and Jacob roTshchild is the wizard

    we don’t need no heartless robocops in the hood

    we don’t need illumicorp’s great cleansing

  3. This 2001 game showed the future 19 years ago:

    State of Emergency is a “man against the mob” arcade-like fighting game where you are a member of an underground resistance movement, dedicated to liberating your people from the oppressive Corporation.

  4. REV 9:6 During that time these people will seek death but will not find it,
    and they will long to die but death will escape them.

    When the people around you are sick, poor and tired…U will get depressed even if you have everything. Katy Perry’s empathy for the poor and downtrodden…we all feel like crying at the tribulation and suffering

  5. Liberate the city and give it back to its original owner

    Santa Barbara

    in:
    Civilization V
    Conquered cities (Civ5)

    Conquered cities are all cities that haven’t been founded by their current owner, but rather have been acquired by military or diplomatic means.

    When a city is conquered, or acquired through a trade deal or other method, the player is prompted with up to four options of what to do with it:

    Annex the city into his/her empire
    Make the city a puppet
    Raze the city to the ground
    Liberate the city and give it back to its original owner

    Liberating
    Edit

    Liberating a city means that the city you capture will be returned to its original owner, after which it will immediately be added back to its owner’s empire as a settled city, allowing its owner to immediately have full access to the city’s resources with no cost to happiness and no resistance.

    When hovering over a city before attacking it, the tooltip will mention the liberation bonus, if liberation is possible. The player who eliminated a particular civilization can’t liberate its cities later on.

    When a city is liberated to an extinct civilization or City-State, they will be back in play, and they will vote for the liberator when the United Nations or World Leader election occurs, no matter how their relationship is at the time of the vote, provided they are still in play. You can liberate cities of extinct civs even if you were at war with them when they lost their last city. In case the city has been liberated more than once, the latest liberator will get the vote.

    A city can only be liberated upon the capture. If another option is chosen, it will no longer be possible to liberate the city unless it is captured again. It is also not possible to liberate a city when you capture it from its original owner, making it impossible for the player to resurrect a civilization they conquered completely unless another civ later captures one of the extinct civ’s cities from you and you then capture it back.

    In vanilla Civilization V, liberating a city is only possible if the city was part of an extinct civilization or City-State. In order to “liberate” a city originally belonging to an existing civilization, it would have to be puppeted or annexed and then gifted to its original owner.

    In Gods & Kings and Brave New World, you can liberate any captured city, whether or not its original owner has been eliminated. Unlike in vanilla, bringing a civilization back from the dead no longer guarantees diplomatic support from them.

    Liberating a City-State will immediately start an alliance with the liberator and give the liberator a lot of Influence (Civ5) Influence. (This will still decrease each turn, though, and by going under the limit, the alliance will then be cancelled.) Liberating a city of an extinct civilization will grant the liberator a relations modifier and open borders agreement for the rest of the game.

    Liberating captured cities also helps improve diplomatic relations with all other nations by reducing the player’s reputation as a warmonger if the player has earned one through the conquest of other cities.

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